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AI Insights · Timothy · January 2024

Performance of Top 5 Ultracasual Games on Unified Platform in Slovenia in Q4 2023

Discover the performance trends of the top ultracasual games in Slovenia during Q4 2023, including downloads, revenue, and weekly active users.

Performance of Top 5 Ultracasual Games on Unified Platform in Slovenia in Q4 2023

During the fourth quarter of 2023, the top five ultracasual games in Slovenia demonstrated varied performance trends across downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides insights into the dynamics of these popular games.

Fill The Fridge from Rollic Games experienced fluctuating revenue, peaking at $20 in the last week of September before declining to $7 in early October. Downloads showed a consistent upward trend from 207 in the last week of September to a peak of 1008 in late October, followed by a decrease and a slight recovery to 595 by the end of December. Weekly active users also followed a similar pattern, increasing from 1.6K in late September to a peak of 3.2K in late October, and then stabilizing around 2.4K by the end of the quarter.

Ragdoll Break: Let's destroy! by KAYAC Inc. did not generate any revenue during this period. Downloads peaked at 565 in late October but generally trended downward, ending the quarter at 247. Weekly active users showed a similar pattern, peaking at 1154 in late October and ending the quarter at 970.

Fidget Toys Trading・Pop It 3D from Freeplay Inc. also did not generate any revenue. Downloads peaked at 403 in late October, with a subsequent decline and slight fluctuations, ending the quarter at 339. The game’s weekly active users peaked at 1327 in late October before stabilizing around 1140 by the end of December.

Pop Us! by SayGames Ltd did not see any revenue during this quarter. Downloads peaked at 278 in late November, with fluctuations throughout the quarter, ending at 217. Weekly active users showed an upward trend, peaking at 551 in early December and ending the quarter at 407.

Antistress relaxing toy game from XGAME STUDIO did not generate any revenue. Downloads showed a peak of 374 in late September, followed by fluctuations and ending at 219. Weekly active users peaked at 491 in late September, with a decline and slight recovery, ending the quarter at 315.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024